We got quite long with our GGS prototype now, I'm not sure if we'll be able to add the erlang<->js stuff because it seems not to work like we intend. Anyways, we have to focus on some statistics for now, so I just implemented a bot in ruby which can play the Pong game we already have written in erlang. So now we can run bots who play against each other Pong on our GGS prototype.
We have to do some more work before we can run thousends of games simultanously, but I think it will work next week or something. Then we will produce some nice statistics for our report.
You can take a look at the code, it is implemented in ruby and I devided it into different "modules" so we can reuse the GGSNetwork in other games too: https://github.com/jeena/GGS/tree/master/games/Pong-bots
Writing the report is working quite well too, we already have 15 of the minimum 30 pages with actual relevant content. We'll have to work on the language though.