Tuesday, January 18, 2011

First meeting

Protocol: Stateful protocol JSON UDP Store session id (sockets) Game node hierarchy: Game → Group → Player (perhaps a lobby would be needed) Different game categories: Chess Farmville Quake We are about to focus to support more games like Chess and Farmville and less on Quake. Project is going towards a generic SpiderMonkey Server than a Generic game server. Is the server going to have one SpiderMonkey instance or multiple? More means safety. We strive for hundreds but not more. Libraries: OTP (Security) SpiderMonkey (Mozilla's C implementation of JavaScript)

Time report

8 hours

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