Store session id (sockets)
Game node hierarchy:
Game → Group → Player (perhaps a lobby would be needed)
Different game categories:
We are about to focus to support more games like Chess and Farmville and less on Quake.
Project is going towards a generic SpiderMonkey Server than a Generic game server.
Is the server going to have one SpiderMonkey instance or multiple?
More means safety.
We strive for hundreds but not more.