Wednesday, January 26, 2011

Preliminary thoughts about the planning report!

In todays meeting we talked about how we should design the planning report and which things to focus on when we write it.

The main motivation behind the project are to facilitate the development of network based games. In order to achieve this we need high scalability and high reliability(one reason to use Erlang). We also want to see how Javascript(JS) works in combination with Erlang, will it be extensive enough and provide the required stability? Another thing that we need to investigate are the connection JS->Erlang, this is currently not supported by erlang_js and before we choose what to use we will need to look at other alternatives.

With the project we want to deepen our understanding of Erlang, JS and how we can make links between different programming languages. We aim to build a reliable server that will make use of the possibilites that Erlang together with OTP gives us. It will also be interesting to see if it is possible to run a distributet game server in reality?

We want to give game developers the possbility to develop small multiplayer games easy and quick without the need to have knowledge about networks and network programming. The project will have a clear link to web applications/web games. We will strive to make it as easy as possible for the game developers, we hope to create an API that is easy to use.

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